! note: sharpening shadows may reduce performance - if you experience performance decrease (FPS drops) reduce shadows resolution: increased shadows sharpness and draw distance from character ini file fogvolumes=false doesn't disabled fog entirely // īindings=( Name="End", Command="Show FOG" )ĭynamic shadows fix (stripy shadows on characters): this setting not present and cannot be disabled in. It also supports the application of volumetric fog with respect to opaque and transparent materials.ĭisabling fog most noticeable in open terrain - on the planets with seeable horizon Volumetric fog supports regular light and sunlight with dynamic shadows, environment probes, ambient light, as well as variations in fog density. Volumetric fog uses volume textures as a view-frustum-shaped voxel buffer to store incoming light and its properties.
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